Cut grass. Yeah, that's about it.
Incremental idle game about building businesses and shaft mining asteroids... and maybe conquering the galaxy along the way.
Farming Simulator about potatos. And potato seeds.
An incremental game about evolving a civilization from primordial ooze into a space faring empire. Evolve combines elements of a clicker with an idler and has lots of micromanagement.
Space Company is a science-fiction incremental game where you start from humble beginnings on Earth, working your way up to travelling between star systems and building Dyson Spheres and pretty much colonising the entire galaxy(ies?)
A incremental city building game, inspired by SimCity.
Balance Residential, Commercial, and Industrial zones, and their tax rates, to grow a megalopolis (starting by building one of each is recommended).
You must produce data for a new internet.
Level 13 is an text-based incremental science fiction browser adventure where the player must survive in a dark, decayed City, (re-)discover old and new technologies, and rebuild a civilization that has collapsed.
(Self-explainatory)
Boring, unless you have a autoclicker.
This site and games are hosted by dpthn. I do not own or make any of these games, I am only hosting these games. That said, you can contact me at dpthn@proton.me for game requests.